What is Linking Memory?
Linking Memory, silly stories, memory train is a method of helping the brain remember a series of objects in order. It is a common method described in a lot of memory improvement books. TweedleWink refers to the activity of linking memory as the left brain’s method of learning how to remember things in a right brain way. Linking memory is one of the cornerstone activities in right brain education designed to help an individual develop photographic memory.
Here is an example of linking memory in action…
Imagine you had to remember the following objects in order: bird, ice cream, clouds, fish, rainbow, wine, window, skunk, eggs, and sun. You can use linking memory to help you by creating the following absurd little story:
A little bird was eating ice cream up in the clouds when it started to rain fish. The fish were rainbow-coloured like sparkling wine under a window. The window was so filthy it smelt like a skunk who had eaten a dozen rotten eggs under the sun.
A good example of linking memory are the silly stories from Memory Magic.
Linking Memory in Right Brain Education
To develop the right brain’s image memory (or photographic memory), Shichida believed it was important to begin training when a child is still young. Linking Memory helps to train the right brain by using images and absurd stories that are both products of the right brain. The creation of these fanciful stories requires the imagination and creativity of the right brain. We also know that the right brain is the “image” brain, therefore the use of images also helps to train the right brain.
The children play linking memory in class with the aim of increasing the number of cards they can remember. The teachers reported that once the children were able to remember as many as thirty cards in order, something strange happens. Some of the children are suddenly able to remember forty or fifty cards by glancing at them without using words. Through right brain stimulation, the linking memory activity triggers the right brain’s photographic memory.
Developing the Memory Function of the Right Brain
I have often wondered about the purpose of the “superflash” shown in Heguru. Superflash is a segment in the class where flashcards are shown at super high speed. It goes so quickly that it doesn’t make any sense to me at all and I wonder that the children get anything out of it at all. According to Shichida, children under age six exist in a different world where their right brains are still dominant. Receiving massive imprinting of information on their brains helps them develop a different type of brain function which enables their potential for genius.
At this stage, what is important is using the right brain methods for education – showing facts at high speed, in quantity, not quality. So I was right when I said that the activities in Heguru were designed to exercise the right brain rather than use it as a library for storing information to be tapped into later. That means we need more flashcards…
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